QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a cross-platform system.
QD3D provided a high-level API with a rich set of 3D primitives that was generally much more full-featured and easier to develop than low-level APIs such as OpenGL or Direct3D. Below this was a cleanly separated hardware abstraction layer known as RAVE that allowed the system to be ported to new hardware easily. On the downside, QD3D used a number of Apple-specific ideas about how 3D hardware should work, and initially performed poorly due to the lack of hardware acceleration.
Apple abandoned work on QD3D after Steve Jobs took over in 1998, and announced that future 3D support would be based on OpenGL.
how to draw 3d tube:
- Easy to learn
- All video search results are provided via YouTube API.
- how to draw 3d tube To watch the videos, internet connections are required. (strongly recommend Wifi)
Have a funny this app!!!
DISCLAIMER: The content provided in this app is hosted by YouTube and is available in public domain. We do not upload any videos to YouTube. This app is just an organized way to browse and view these YouTube Videos to make it convenient for peoples, to watch videos without browsing in YouTube.
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